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taming mobs for a certain number (15-50) of times

trading with villagers for a certain number of times (30-100)

monthly quests should be challenging and time consuming with a relatively high reward (60k each, 15 quest points). Some good options are:

Fishing up lots (70-200) of trash

Enchanting lots (70-200) of items

Eating lots (70-200) of valuable or rare food (like golden apple, cooked fish)

Getting many (20-50) kills in pvp

breeding mobs many (70-200) times

*destroying spawners (20-50) times

New Achievement System

Adding new Achievements server-wide and season wide which can serve as nice collectibles and tutorials. For example:

“claiming a plot”

“Visiting the overworld”

“obtaining an Elytra”

“breeding a mob”

“Killing the Ender dragon”

New elytra event

Similar to boss Event, it happens in a separate arena with default kits for everyone. In the event, Everyone will be given an elytra and 2 stacks of rockets. there are floating islands containing treasure chests with points in them. the first to collect all points will be the winner of the event and will get event rewards.

changes to Kits and Rank Abilities

1.12 update introduced many new features so it's time to adjust some of the rank abilities.

An Ability for bedrock rank or higher: mending doesn’t cost xp

A new ability for emerald rank or higher (to pensate the loss of \/fly in the resources world)

the ability to move quickly in water in the overworld

or

A \/heal mand to remove all negative potion effects (poison, mining fatigue, etc.) which only works in resources world.

or

the temporary potion effect mand: Getting Speed II, Strength II, fire resistance, water breathing, and\/or night vision for 30 seconds. this mand can only be used once per 6 hours and only works in the resources world.

Kit Food

5 mushroom stew every 10 minutes (Not stackable so people only use it for food instead of trying to save it up).

better Starting Kit

Add 2 stacks of ender pearls and a saddle to the starting kit so that people have more ways to travel farther in the resources worlds at the beginning of the game when elytras aren’t available.

other changes

Updated tutorial

An updated warp tutorial with detailed information on the gameplay. It should also clearly point out the resource worlds reset daily and are not good places to build a base in.

disable auto fishing farms

*Adding restrictions on how long people can keep fishing without moving around (at least pressing one of the arrow keys)

5% of the win will be taken away for all coin flips.

Adding biggest \/cf winners and losers

Adding crop top, mob top, mining top stats and mands

Increase the price of heads to 50k each instead of 25k.

that’s it for now, but we can always add more! If you have more ideas or would like to add to or change some of the suggestions listed here, please leave a ment. Feedbacks from the munity is always helpful!

(Format credits to Kierenboal)

最新网址:m.irrxs.com
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